![]() INPUT/WINDOWS/WINRAW: Fix mouse position when using input overlay with mouse cursor.INPUT/OVERLAY: Skip meta keys in input_overlay_add_inputs (not supported by input_state_internal).INPUT/OVERLAY: Fix overlay_next buttons lighting up in unison.INPUT/OVERLAY: Fix analog drift blocking touch input (could occur on overlay_next if physical inputs shown on overlay).INPUT/AUTOCONFIG: Disable ‘pause on controller disconnect’ by default – was enabled by default on 1.13.0.“Send Debug Info” stuff is removed as much as possible without breakage due to translation files. HOTKEYS: Further reorder internal hotkey items for consistency and removed SEND_DEBUG_INFO, OVERLAY_NEXT and OSK from visible hotkey bind list.ZX Spectrum resolution of 256×192 was previously unsupported. GFX/VIDEO FILTERS: (picoscale_256x_320x240) Added snn function to upscale Fuse (ZX Spectrum) core borderless output to 320×240.FFMPEG CORE: Fix runtime error in FFmpeg core when build with FFmpeg n5.1.2 and OpenGL ES.So let’s make sure the wanted ratio is applied when toggling FF (Fastforward). ![]() Fast-forward was broken after toggling vrr_runloop off, since it will force frame limit to 1.0 (even on every frame) and never restores it.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |